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Powers

Wardens all possess one or more Powers.

  1. Animal’s Companion: A dog’s best friend
  2. Crashballer: A warrior-athlete of the Drowned Isle’s most violent game
  3. Deathsinger: A spirit-speaker trained in the Queendom’s rites
  4. Sabretooth Novice: An expert martial artist on the hunt for new Techniques
  5. Bulwark: A user of barrier-magic
  6. Hive Queen: The center of an Aetheric hive
  7. Gheist: A magical infiltrator and influencer
  8. Bloodhound: A tireless detective with unparalleled senses
  9. Conduit: A chaotic storm demigod
  10. Sunflower Mendicant: A botanist with magical plants
  11. Seraph-Bound: A holy messenger bound to an angel (needs a rewrite to use the Power system)
  12. Steelskin: A physical titan who can become as tough as metal

Experimental:

  1. Brewmaster: A magical potion-brewer
  2. Duelist: A finely honed expert with a weapon

Archetypes I have ideas for but haven’t written: