Powers
Wardens all possess one or more Powers.
- Animal’s Companion: A dog’s best friend
- Crashballer: A warrior-athlete of the Drowned Isle’s most violent game
- Deathsinger: A spirit-speaker trained in the Queendom’s rites
- Sabretooth Novice: An expert martial artist on the hunt for new Techniques
- Bulwark: A user of barrier-magic
- Hive Queen: The center of an Aetheric hive
- Gheist: A magical infiltrator and influencer
- Bloodhound: A tireless detective with unparalleled senses
- Conduit: A chaotic storm demigod
- Sunflower Mendicant: A botanist with magical plants
- Seraph-Bound: A holy messenger bound to an angel (needs a rewrite to use the Power system)
- Steelskin: A physical titan who can become as tough as metal
Experimental:
- Brewmaster: A magical potion-brewer
- Duelist: A finely honed expert with a weapon
Archetypes I have ideas for but haven’t written:
- Bug collector: collect and use magic bugs as spells
- Hedge witch: Natural / ritual magic-user
- Imperial Archeologist: Expert in powerful relics of a dead age
- Piper: musician who can influence the mind?
- Some telekinetic or gravity-influencing type thing